You (Booker) run around electrocuting, fire balling, stomping, possessing and shooting enemies with guns. So what is this game? Basically, its a first person shooter with powers on one hand. Bioshock Infinite was developed by Irrational Games and published by 2K Games - known for their UT3, Borderlands and other Bioshock games, this surely has to be good right? This can be found on my YouTube channel.Īnyway, moving on with the matter at hand. This is linked in the guide as well, just in case you're stuck and want to watch. I also did a Let's Play on this game when it came out, no collectibles run, just running through the story mode. I have played both the previous Bioshock games and wondered how they would improve on this one. When this was announced, I was so excited for its release. This time I'll be discussing Bioshock Infinite and the many achievements that you can unlock. Simply put, are achievements worth the trouble? For me, yes, they are.Hello and welcome to another guide. If my wife learned how to make the 'trophy unlocked' sound when I remember to take out the garbage. Perhaps if my boss gave out arbitrary, useless, but awesome rewards, I may feel like a better employee. I have days where I feel like I don't do as well as I could at work, or that I'm not being the husband I should be, even if I'm doing everything right. I look at the Platinum trophies I have for Assassins Creed 2 or Uncharted 3, and I see proof that I can follow through on something I set my mind to. They stand as a personal record of challenges I've risen to, and a road map of challenges to come. Call me silly, or strange, or even stupid, but my achievement list, or trophies, or gamer score stands as a list of my accomplishments, no matter how big or small. My self-esteem is something that has always been easy for me to undermine, and feeling like I've done something right is an experience that does not come often. I felt like I needed to give myself a challenge, and it only made sense to REALLY challenge myself, and add the Scavenger Hunt achievement to my docket.įor a very long time, I've had a hard time shaking the feeling of failing at most everything I do. I had heard that outside of the paying for continues, there was not a whole lot of difference between the two modes, so I thought why the heck not. I decided to forego hard, and jump in head first, and just knock out 1999 mode. I found myself challenged even on medium difficulty, and hard was a scary prospect. To me, it's not about having something to show off, though that is a plus. As I sit and watch the credits wrap up, I am struggling to justify the headache I just put myself through.Īnd then it hits me. Not even something that I can show off in-game somewhere, like achievements in Team Fortress 2. All that work, all the annoyances and frustration, all for that. I watched the credits roll, and the "Achievement Earned" notification popped up on the screen. By choosing to complete the achievement, you are foregoing the only way to make this mode easier. While this may not seem like a big deal, health, ammo, and salts (Which is basically your mana) are at a serious premium in 1999 mode, and these machines are basically the only easy source, outside of hoping to scour from the environment or having some thrown to you. You have to reload at your last checkpoint.Ģ) Not spend any money at a Dollar Bill machine. For those of you not in the know, the parameters of this particular achievement are as follows:ġ) Beat the game on the hardest difficulty, which includes a hundred dollar charge per continue. After days of work, hours of frustration, and a rage that very nearly claimed a controller, I claimed the 'Scavenger Hunt' achievement in Bioshock Infinite.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |